From the first phone wireframes to the tablet app families are testing now.
A story-driven business game where kids aged 7–12 run their own lollipop stand.
Every choice a child makes, from price to location to what to do when the lollipops start melting, changes what happens next. I designed the experience end to end: phone UI kit, annotated decision flows, the tablet app, and the landing page that speaks to parents.
Product concepts, redesigns and research from my training at BCIT and NexaLand, plus my first shipped product.
Tablet web app · End to end
Website · Hi-fi design
Mobile app · Hi-fi design
Mobile app · Redesign
Website · Redesign
Research · Usability reportTesters found that “Play Again” sent kids back to avatar setup. I'm designing the screen that lets them replay a level or move up to Level 2.